Has anyone come up with a clever (or not-so-clever, I don't care :-) way of antialiasing with the gd library of functions? I don't know enough about color theory to hack it myself, but I have a vague sense of offsetting a pixel with a less saturation etc.
Mind you, I know it wouldn't be ideal. I would just like to smooth out some graph lines.
Thoughts? Brainstorms?