what do you do in the game....
Well, im basically trying to build a little world for it! Every item in the game basically needs to be either found ( the game world has a completely unique item system ) by killing monsters, or just plain walking around. Store owners in town with the right kind of shop can also make an base item in the game ( armor shops make armor, weapon shops make weapons, apothecary makes potions ).. Eventually you will be able to get items that enhance these base items. .but that's for later in the game!
Any player in teh game can open a store, so say someone goes out killing lots of bad guys and taking there stuff .. he can go back to town when he has enough gold, and open his own store and sell all teh crap he picked up.. or just sell it to any willing store in town. eh.
All the commodities in the game generate every night. .so there is an actual supply of everything.
All the monsters in the game are created uniquely and are given a somewhat random set of weapons and armor.. so there is also a daily ( or hourly ), depending on how i set the cron, limit of monsters. Each monster has a memory, and can actually level up if it kills enough people.
Hmmm .. so yeah, thats sorta the stuff the game is based on.. Eventually there will be quests and such.. we'll see what happens! Everything i think of turns it into a bigger and longer project!
( right now i have the towns 90% finished, you can create stores, run them, make items, sell items. The movement system is done, and next im working on the monster system )