In one script I mean. For example, I wrote a script that creates an x,y array (64x64) and I was using GDlib to put together a grid based on this array. Then, just for kicks, I wanted to assign a random color to each block within this grid (4096 total) which meant a call to the mt_rand() 4,096 times. However, when I ran the script it only generated a random color 253/254 times and left the remaining blocks a solid (the last random color generated).
Attached is an example of what I see. Anyone know what might be causing this? Is there a limit on how many times a random number generator can be used in one script?