Ok. So, I am aiming to create a browser based game. And I'm not sure on how to implement speaking. I am aiming for a result similar to Urban Dead, in which you hear anything on your square that is said whilst you are there.
So, I was wondering if a plausible way to do this would be to store an array for each square, containg the the text that is spoken. It would also contain the date/time when it is spoken, and then anything that is spoken after a variable containing the time/date of your last move would be displayed.
Would this:
a).Theoretially work?
b).Be an effective method?
Bear in mind that this is just me asking about the method.