That's not very efficient. Any interactivity at all would require a new Flash file to be generated by Swift on the server. Works great if the data is semi-static (i.e. changes from time to time but not based on user response).
If you want interactivity your best bet is to have the Flash movie request data from a PHP script on the server. That way data can be modified on the fly without the huge server hit of Swift and without the huge bandwidth usage of reloading a whole new swf into the client.